OASIS OF UNIVERSE
BEFORE TIME CATCHES US
Oasis of Universe, we, are currently developing XEO, a cutting-edge GameFi 2.0 first-person shooter game. Designed to run on the Polygon network, XEO promises to deliver an immersive and engaging gaming experience to players worldwide.
Active server: Europe
At the core of XEO's appeal is its stunning game design, which boasts a unique map, AAA-grade graphics, and support for RTX technology, ensuring realistic visuals. The game is set in a captivating sci-fi universe, complete with a rich and intriguing storyline that keeps players hooked from start to finish.
In XEO, the game economy is structured around a season system that spans three months. Players can participate in the game using a ticketing system, with each ticket granting access to exciting daily missions, tasks, and tournaments. The game is designed to keep players engaged with a constant stream of challenges and opportunities to prove their skills.
OASIS OF UNIVERSE, WE, ARE CURRENTLY DEVELOPING XEO, A CUTTING-EDGE GAMEFI 2.0 FIRST-PERSON SHOOTER GAME.
DESIGNED TO RUN ON THE POLYGON NETWORK, XEO PROMISES TO DELIVER AN IMMERSIVE AND ENGAGING GAMING EXPERIENCE TO PLAYERS WORLDWIDE.
XEO features a deflationary tokenomics model, ensuring that players are rewarded for their achievements in the game. Numerous reward pools will be available, distributing rewards to players when they emerge victorious in various in-game competitions. The game's token will be issued on the Polygon network, and a working minimum viable product (MVP) is already in place, showcasing the game's potential.
As a Gamify 2.0 game, XEO rewards players for their performance rather than relying on a pay-to-earn model. This ensures that players are motivated to improve and excel at the game rather than simply depending on their ability to spend money to advance.
The release of the game began just like every player's dream actually...
An island and an endless war!
Yes, it was really a beautiful war! We learned to fight with code for 3 years without firing a single bullet!
And here we are today. We are ready! Our magazines are full and many source codes have turned into weapons and bullets!